Nationalists
Subhas Chandra Bose, leader of the Indian National Army, which tried to fight for independence for India from the British.
Japanese forces, before invading Malaya, set up an extensive network of spies to collect information and to build underground support for the future invaders. One of the things they discovered was that Indians in Malaya were influenced by nationalists Indians who were pushing for India to be independent of Britain.
When the Japanese finally invaded, they recruited Indians who were sympathetic to them, and who were eager to take up arms against the British. Subhas Chandra Bose was the leader of the Indian National Army, which he founded to fight against the British colonial rulers.
The Japanese gave him public support, and Premier General Hideki Tojo, the Minister for War, even came all the way to Singapore in 1943 to inspect the INA along with Chandra Bose.
References:
Sinister Twilight, Noel Barber, 1968
The War Against Japan Vol.1, Maj-General S Woodburn Kirby, 1957
On the Psychology of Military Incompetence, Norman Dixon, 1976
History of the Second World War, B.H. Liddell Hart, 1971
The Fall of Singapore, Justin Corfield and Robin Corfield, 2012
When the Japanese finally invaded, they recruited Indians who were sympathetic to them, and who were eager to take up arms against the British. Subhas Chandra Bose was the leader of the Indian National Army, which he founded to fight against the British colonial rulers.
The Japanese gave him public support, and Premier General Hideki Tojo, the Minister for War, even came all the way to Singapore in 1943 to inspect the INA along with Chandra Bose.
References:
Sinister Twilight, Noel Barber, 1968
The War Against Japan Vol.1, Maj-General S Woodburn Kirby, 1957
On the Psychology of Military Incompetence, Norman Dixon, 1976
History of the Second World War, B.H. Liddell Hart, 1971
The Fall of Singapore, Justin Corfield and Robin Corfield, 2012
Card: Japanese
Supply cost: 4
Game effect: When played, allows the Japanese player to immediately place an Infantry Company (strength 7) on the Tebrau hex. This can only be done if there is an unused Japanese Infantry Company counter available (as in, there aren't already three Japanese Infantry Companies in the game). The Tebrau hex must also be empty of any units. Using this card and placing the new Infantry Company does not count as a move on the Japanese player's turn.
Supply cost: 4
Game effect: When played, allows the Japanese player to immediately place an Infantry Company (strength 7) on the Tebrau hex. This can only be done if there is an unused Japanese Infantry Company counter available (as in, there aren't already three Japanese Infantry Companies in the game). The Tebrau hex must also be empty of any units. Using this card and placing the new Infantry Company does not count as a move on the Japanese player's turn.